Valencia
02-14-2006, 02:43 PM
Woot! I never imagined I'd be able to upload any Final Fantasy game here. Hehe....well....Chocobo games don't count! Well....here you go! Final Fantasy V and VI for the PlayStation!
http://www.square-haven.com/games/ps/ffa/index/ffa-na.jpg
Final Fantasy V
One of the three Final Fantasy games never to make it across to US shores, Final Fantasy V has been thought of by some fans as one of the best of the series. Though rough in some of its game design (point-to-point quests with very little variation) and with a seemingly over-simplified quest (bump into three warriors and then save the world), there are so many things that make FFV just as epic and grand an adventure as any other Final Fantasy game.
As the game begins, you assume the role of Bart, the traveler, who inadvertantly stumbles into a disaster waiting to happen. Along with Reina (a princess), Faris (the sea-faring pirate with a secret) and Galuf (a feisty old warrior with amnesia), you discover that the world is in danger of losing its four most basic elements: Wind, Water, Fire and Earth. As you travel the world in order to protect each of the crystals that represent the elements, your adventure takes on a grander scope and spreads out to different planets and worlds. While the quest, itself, remains very straight-forward, there are plenty of twists and quirks in the storyline to help you to identify with each of the characters. And the satisfying translation maintains a good breadth of humor and whimsy, giving each warrior a fully fleshed out personality, complete with individual histories and heritage.
But, the most notable feature within FFV is the Job System., which enables you to pretty much customize your characters as you go along. With up to four characters in your party, you'll discover Crystal Shards which grant your characters the chance to switch "jobs" ranging from Red, Black, White or Blue Mages to Knights and Ninjas. Much like FF Tactics, each job contains Abilities, which are available to the character immediately, such as the White Mage's ability to use healing spells. As you fight, you'll earn ABP (ability points) which count toward the job you have equipped. When you've amassed enough ABP, you'll clear a level of that specific equipped job and gain the skill to use certain earned Abilities even if you switch Jobs. Therefore, if you have Ninja job equipped and you clear the first level with your ABP, you'll earn the chance to use the Dustb special Ability no matter which job you have equipped. Sound confusing?
Don't worry, once you get the hang of it, the Job system becomes incredibly engrossing and actually adds a whole other dimension to the game. In fact, you'll need to master certain jobs in order to battle against some of the hidden or optional bosses in the game (just try defeating Shinryuu in the last dungeon without the Ninja or Lancer jobs under wraps). Add in a variable ending, some very clever secret sub-missions and one of the best villians/anti-heroes in all of role-playing (Gilgamesh!) and FFV is undoubtedly worth every minute of the 40-plus hours it will take to completely beat it. Taking into account that this is the first English release for the game, FFV alone should be enough to warrant FF Anthology's purchase - but there's more.
Final Fantasy VI
Considered by many diehard RPG fans to be the brightest jewel in Final Fantasy's crown, Final Fantasy VI is deserving of the praise based on characters, storyline and the ungodly amount of sub-quests, secrets and options that pack this 50-plus hour quest. When the game was released back in '94 on Super NES, Final Fantasy III (as it's known here in the States) represented everything an RPG should be and bumped up the standards in gameplay by including an inventive Esper system that nearly doubled the amount of options characters had in and out of battle.
Another feature strongly tied to FFVI is the incredibly large cast of characters available to join the player's party, including Terra, a mysterious young girl with unspeakable powers, and Edgar, the engineering emperor. While each character's story comes into play at some point in the game, it is ultimately Terra's game. Discovered deep in a mine, Terra is the key to what is happening in the world of FFVI. A thousand years after the War of the Magi has nearly destroyed the world, civilization has reached a prosperous period where technology has replaced magic. After Terra is found, her green hair and ability to use magic (an ability lost on all humans) make her the target of an empire seeking to revive the ancient art of spell-casting in order to conquer the entire earth. And it is from this point that players are basically plunged deep into a world full of romance, intrigue, danger and adventure.
Using some elements from the former games in the Final Fantasy series, Final Fantasy VI basically took all of preceding RPG concepts and either came up with something completely new or refined them enough to make them its own. There's so much to say about FFVI that it's difficult to squeeze it into a shared space with FFV. But it's the sheer amount of stuff within the game that makes it truly outstanding, and this was seemingly the first time that so much freedom was given to players in an RPG. From the non-linear feel of much of the quest to the absolutely staggering amount of secrets to the individual abilities that each character has inside and outside of battle, this is one game that never ceases giving, even until the end.
One of the more memorable systems within FFVI is the Esper system. By using it, you can equip certain "spirits" or Espers which can then gain levels by earning Magic Points in battle. When your Esper gains levels, you'll then be able to cast specific spells or magic. While this may sound like a rehash of FFV's Job System, the challenge in finding all the Espers is not. And once you take into consideration all of the other specific abilities inherent in each individual character, the game really opens up and feels almost like there's too much stuff to collect, learn and master.
But, when all's said and done, it's the storyline that determines the fate of an RPG; whether it transcends its technical limitations and goes on to be remembered for years later. FFVI is exactly this type of game, with its intricately detailed plot, criss-crossing character relationships and involving human (melo)drama. A game of this caliber has yet to be matched for the ground it succeeded in breaking both in its gameplay, real connection with players and its scope.
http://psxmedia.ign.com/media/previews/image/ffvbattle1.jpg http://psxmedia.ign.com/media/previews/image/ffvbattle2.jpg http://psxmedia.ign.com/media/previews/image/ffvbattle3.jpg
http://psxmedia.ign.com/media/previews/image/ffanthology_26.jpg http://psxmedia.ign.com/media/previews/image/ffanthology_2.jpg http://psxmedia.ign.com/media/previews/image/ffanthology_20.jpg
http://psxmedia.ign.com/media/previews/image/ffvsidequests1.jpg http://psxmedia.ign.com/media/previews/image/ffvsidequests2.jpg http://psxmedia.ign.com/media/previews/image/ffvsidequests3.jpg
Important: We work very hard to bring you these downloads. Some of us do it almost everyday. Pretty please, if you would be kind enough, give us a vote at the Top50 (http://www.top50emu.com/enter/top50.cgi?snesorama) (opens in new window). I know I do it everyday. Click the link, then "Click Here to Proceed", and your vote has been counted. Thank you very much for your time! What does this link (http://snesorama.us/board/reputation.php?p=19100) do?
NOTE: If you are experiencing difficulty downloading or playing this game, use our Download Difficulty (http://snesorama.us/board/forumdisplay.php?f=51) subforum. Do not post such issues in this thread, as they will be deleted. Yeah....because I'm sure I won't be able to help you. But someone else might at that subforum! Copy the URL of this page by selecting the entire address and pressing Ctrl+C, as you will need to reference it by pressing Ctrl+V on an entry box when seeking assistance.
Download links....
Final Fantasy V: http://www.badongo.com/file/465937
Final Fantasy V (mirror link): http://www.megaupload.com/?d=HA0S5SXV
Final Fantasy VI: http://www.megaupload.com/?d=F80JJHANArchive password....
http://snesorama.usMirror by Sepiroth399 here:
http://snesorama.us/board/showpost.php?p=154516&postcount=18
Side Note: I didn't realize Badongo automatically breaks up files that are over 100MB. Hehe....so don't forget to download both parts and use the program they've provided in order to merge them before you start your extraction and posting difficulties. ;)
Mirror by alan3107 here:
http://snesorama.us/board/showpost.php?p=182606&postcount=24
Mirror by Saiyadude here:
http://snesorama.us/board/showpost.php?p=238260&postcount=28
Mirror by Messiahgov here:
http://snesorama.us/board/showpost.php?p=286023&postcount=31
Mirror by DJ Leethal here:
http://snesorama.us/board/showpost.php?p=307287&postcount=34
Mirror by Fabiofilho here:
http://snesorama.us/board/showpost.php?p=317095&postcount=37
Mirror By KrossX:
http://snesorama.us/board/showpost.php?p=363869&postcount=43
Mirror by tatsuya1221: [FileSend]
http://snesorama.us/board/showpost.php?p=402424&postcount=47
http://www.square-haven.com/games/ps/ffa/index/ffa-na.jpg
Final Fantasy V
One of the three Final Fantasy games never to make it across to US shores, Final Fantasy V has been thought of by some fans as one of the best of the series. Though rough in some of its game design (point-to-point quests with very little variation) and with a seemingly over-simplified quest (bump into three warriors and then save the world), there are so many things that make FFV just as epic and grand an adventure as any other Final Fantasy game.
As the game begins, you assume the role of Bart, the traveler, who inadvertantly stumbles into a disaster waiting to happen. Along with Reina (a princess), Faris (the sea-faring pirate with a secret) and Galuf (a feisty old warrior with amnesia), you discover that the world is in danger of losing its four most basic elements: Wind, Water, Fire and Earth. As you travel the world in order to protect each of the crystals that represent the elements, your adventure takes on a grander scope and spreads out to different planets and worlds. While the quest, itself, remains very straight-forward, there are plenty of twists and quirks in the storyline to help you to identify with each of the characters. And the satisfying translation maintains a good breadth of humor and whimsy, giving each warrior a fully fleshed out personality, complete with individual histories and heritage.
But, the most notable feature within FFV is the Job System., which enables you to pretty much customize your characters as you go along. With up to four characters in your party, you'll discover Crystal Shards which grant your characters the chance to switch "jobs" ranging from Red, Black, White or Blue Mages to Knights and Ninjas. Much like FF Tactics, each job contains Abilities, which are available to the character immediately, such as the White Mage's ability to use healing spells. As you fight, you'll earn ABP (ability points) which count toward the job you have equipped. When you've amassed enough ABP, you'll clear a level of that specific equipped job and gain the skill to use certain earned Abilities even if you switch Jobs. Therefore, if you have Ninja job equipped and you clear the first level with your ABP, you'll earn the chance to use the Dustb special Ability no matter which job you have equipped. Sound confusing?
Don't worry, once you get the hang of it, the Job system becomes incredibly engrossing and actually adds a whole other dimension to the game. In fact, you'll need to master certain jobs in order to battle against some of the hidden or optional bosses in the game (just try defeating Shinryuu in the last dungeon without the Ninja or Lancer jobs under wraps). Add in a variable ending, some very clever secret sub-missions and one of the best villians/anti-heroes in all of role-playing (Gilgamesh!) and FFV is undoubtedly worth every minute of the 40-plus hours it will take to completely beat it. Taking into account that this is the first English release for the game, FFV alone should be enough to warrant FF Anthology's purchase - but there's more.
Final Fantasy VI
Considered by many diehard RPG fans to be the brightest jewel in Final Fantasy's crown, Final Fantasy VI is deserving of the praise based on characters, storyline and the ungodly amount of sub-quests, secrets and options that pack this 50-plus hour quest. When the game was released back in '94 on Super NES, Final Fantasy III (as it's known here in the States) represented everything an RPG should be and bumped up the standards in gameplay by including an inventive Esper system that nearly doubled the amount of options characters had in and out of battle.
Another feature strongly tied to FFVI is the incredibly large cast of characters available to join the player's party, including Terra, a mysterious young girl with unspeakable powers, and Edgar, the engineering emperor. While each character's story comes into play at some point in the game, it is ultimately Terra's game. Discovered deep in a mine, Terra is the key to what is happening in the world of FFVI. A thousand years after the War of the Magi has nearly destroyed the world, civilization has reached a prosperous period where technology has replaced magic. After Terra is found, her green hair and ability to use magic (an ability lost on all humans) make her the target of an empire seeking to revive the ancient art of spell-casting in order to conquer the entire earth. And it is from this point that players are basically plunged deep into a world full of romance, intrigue, danger and adventure.
Using some elements from the former games in the Final Fantasy series, Final Fantasy VI basically took all of preceding RPG concepts and either came up with something completely new or refined them enough to make them its own. There's so much to say about FFVI that it's difficult to squeeze it into a shared space with FFV. But it's the sheer amount of stuff within the game that makes it truly outstanding, and this was seemingly the first time that so much freedom was given to players in an RPG. From the non-linear feel of much of the quest to the absolutely staggering amount of secrets to the individual abilities that each character has inside and outside of battle, this is one game that never ceases giving, even until the end.
One of the more memorable systems within FFVI is the Esper system. By using it, you can equip certain "spirits" or Espers which can then gain levels by earning Magic Points in battle. When your Esper gains levels, you'll then be able to cast specific spells or magic. While this may sound like a rehash of FFV's Job System, the challenge in finding all the Espers is not. And once you take into consideration all of the other specific abilities inherent in each individual character, the game really opens up and feels almost like there's too much stuff to collect, learn and master.
But, when all's said and done, it's the storyline that determines the fate of an RPG; whether it transcends its technical limitations and goes on to be remembered for years later. FFVI is exactly this type of game, with its intricately detailed plot, criss-crossing character relationships and involving human (melo)drama. A game of this caliber has yet to be matched for the ground it succeeded in breaking both in its gameplay, real connection with players and its scope.
http://psxmedia.ign.com/media/previews/image/ffvbattle1.jpg http://psxmedia.ign.com/media/previews/image/ffvbattle2.jpg http://psxmedia.ign.com/media/previews/image/ffvbattle3.jpg
http://psxmedia.ign.com/media/previews/image/ffanthology_26.jpg http://psxmedia.ign.com/media/previews/image/ffanthology_2.jpg http://psxmedia.ign.com/media/previews/image/ffanthology_20.jpg
http://psxmedia.ign.com/media/previews/image/ffvsidequests1.jpg http://psxmedia.ign.com/media/previews/image/ffvsidequests2.jpg http://psxmedia.ign.com/media/previews/image/ffvsidequests3.jpg
Important: We work very hard to bring you these downloads. Some of us do it almost everyday. Pretty please, if you would be kind enough, give us a vote at the Top50 (http://www.top50emu.com/enter/top50.cgi?snesorama) (opens in new window). I know I do it everyday. Click the link, then "Click Here to Proceed", and your vote has been counted. Thank you very much for your time! What does this link (http://snesorama.us/board/reputation.php?p=19100) do?
NOTE: If you are experiencing difficulty downloading or playing this game, use our Download Difficulty (http://snesorama.us/board/forumdisplay.php?f=51) subforum. Do not post such issues in this thread, as they will be deleted. Yeah....because I'm sure I won't be able to help you. But someone else might at that subforum! Copy the URL of this page by selecting the entire address and pressing Ctrl+C, as you will need to reference it by pressing Ctrl+V on an entry box when seeking assistance.
Download links....
Final Fantasy V: http://www.badongo.com/file/465937
Final Fantasy V (mirror link): http://www.megaupload.com/?d=HA0S5SXV
Final Fantasy VI: http://www.megaupload.com/?d=F80JJHANArchive password....
http://snesorama.usMirror by Sepiroth399 here:
http://snesorama.us/board/showpost.php?p=154516&postcount=18
Side Note: I didn't realize Badongo automatically breaks up files that are over 100MB. Hehe....so don't forget to download both parts and use the program they've provided in order to merge them before you start your extraction and posting difficulties. ;)
Mirror by alan3107 here:
http://snesorama.us/board/showpost.php?p=182606&postcount=24
Mirror by Saiyadude here:
http://snesorama.us/board/showpost.php?p=238260&postcount=28
Mirror by Messiahgov here:
http://snesorama.us/board/showpost.php?p=286023&postcount=31
Mirror by DJ Leethal here:
http://snesorama.us/board/showpost.php?p=307287&postcount=34
Mirror by Fabiofilho here:
http://snesorama.us/board/showpost.php?p=317095&postcount=37
Mirror By KrossX:
http://snesorama.us/board/showpost.php?p=363869&postcount=43
Mirror by tatsuya1221: [FileSend]
http://snesorama.us/board/showpost.php?p=402424&postcount=47